I'm also mildly comfortable with a hex editor, so as long as I know where to look to change the values in the save file (and what to change them to), I'd be fine. If there's a command that can help, I'm all ears. but it looks like most of the commands for giving weapons or items are for the strategy-side of the game. I've also unlocked the developer shell / console, and have played with it some. I'm not aware of any others that may help. I've looked for mods like ToolBoks, but it appears to be long-since outdated and unsupported. In most cases, disturbing the enemy plays a small cutscene close-up of the enemy group and awards them a free movement to either advance or get to cover on a player turn or a forced second movement on an enemy turn. It was a dumb mistake made at 3 in the morning that I left with the wrong loadout, so I really don't mind "cheating" to fix it. Enemies in XCOM: Enemy Unknown typically dont move until disturbed by the player. ![]() Unfortunately, I don't have a save I can rollback to before the squad left the base, so I can't use the normal loadout editing. I just started the Temple Ship assault (the last mission), and I'd like to modify the loadout of one of my soldiers. Image for XCOM: Long War studio hit their own alien invasion games Kickstarter goal in Image for The 9 stompiest mechs in PC games Image for Celebrate six.
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